Commercial Post #10: Edit Decisions Log (v1 → v2)


00:02 add footstep SFX, lift highlights + exposure and cut into closeup 


00:06 add brushing SFX, 
lift highlights + exposure


00:09 add whoosh SFX on turnaround, add artificial zoom-in at 00:09:03, 
artificial whip pan to next shot via adjustment layer


Timeline from 00:00-00:11


00:12 lower exposure + highlights to adjust for sunlight, add artificial whip pan @ 00:14 to next shot


00:19 add letterboxing for action movie effect, add 3 punch/bone cracking SFX for each impact, drone/hum SFX for ambiance, cut off last beat of music @ cut, move deleted beat to track A3 & apply studio reverb to track to accentuate music cutting off


00:23 lift exposure + highlights to make talent more visible


Timeline from 00:12-00:23


00:25 lift exposure + highlights to make tv glow more noticeable


00:27 lift shadows + reduce color temp for more cinematic feel, add letterboxing, add more punch + bone breaking SFX


00:29 lift shadows + reduce color temp further, add letterboxing, add punch + bone break + gore SFX



00:30 lift exposure + highlights, reduce contrast to make talent more visible, add cuts between dance moves to add to that party vibe


Timeline for 00:26-00:27


00:37 add evil hum/drone to add to Ellis' intimidation factor


00:39 add match cut to Ellis frolicking in the field


00:46 add supers for end card with product name and tagline


Timeline for 00:37-00:49

Comments

Popular posts from this blog